Global
SporeOrigin

Spore

Almost every game from Wright was focused on developing, be it a single person or a whole community. This is also true in Spore, where you have to bri... 더 보기
$12.28
Available 즉시

무료로 받는 방법 무료로 받는 방법

숨기기


GamerHash와 함께 무료 상품을 받으세요

GamerHash 앱을 활성화하고 게임, 충전, 기프트 카드 같은 다양한 상품을 무료로 받으세요.

채굴

그래픽 카드를 사용하여 암호 화폐 채굴
더 보기...

Play&Earn

게임에서 작업을 수행하고 추가 자금을 얻으세요.
더 보기...

친구에게 추천

GamerHash를 친구들에게 알리고 더 많이 받으세요.
더 보기...

유사 상품

상품 설명

Almost every game from Wright was focused on developing, be it a single person or a whole community. This is also true in Spore, where you have to bring your civilisation to greatness, starting from the lowest step on the evolution ladder – a microorganism. Gameplay is divided into stages in which you assist your creature’s development.

Each stage announces a completely new mini-game with rules differing from those in the former ones. In the first one, you face a Pac-Man clone. Your cell, submerged in water, constantly needs to be fed (with other organisms too) and at the same time not get eaten by other, similar creatures. If you provide “the hero” with enough food, you will be awarded with an possibility of development, or rather – evolution, and go to the next stage – the development of a humanoid form of life. Spore Creatures Creator always pops up at the end of subsequent stage. You can freely experiment with your creature’s looks by adding limbs, mouth, etcEven though the game itself calculates the way our experiment will move and eat, do not cross the line. The creature that has problems with maintaining its basic life functions will not surviveanother stages, e.g. in the water and then on land.

With the progress the player stops taking care of the single creature and takes control over a whole tribe of bizarre beings, which brings Populous to mind. At this level, the Creature editor is replaced by a similar tool for constructing buildings. The pace in which the civilisation grows stronger and stronger depends only on the player’s creativity. When a small village turns into a humongous metropolis, it is time for another stage – rivalry with other tribes. Now there is only one step from Sid Meier’s Civilization. The moment your creatures construct a flying saucer, you go to space, where you will develop and invade surrounding planets. There is no limit on options and possibilities in Spore. It is the player who decides what to do and what the creatures will look like. From a bacterium to intergalactic empire – even though it sounds like an absurd, it all actually adds up.


Minimal requirements: 

Processor: 2.6 GHz Pentium D

Graphics: 128 MB

Memory: 512 MB

Disk space: 4 GB

System: Windows XP

Source: www.gamepressure.com