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The action of Valheim takes place in the tenth world, invented from scratch for this game (it was not present in the Scandinavian cosmogony). Warriors who want to deserve eternal glory and a place in Valheim have to cross this land and face the beasts that inhabit it. Those who manage to survive will eventually be tamed by the gods.
In Valheim we see the action from the third person perspective (TPP). The game starts in the relatively quiet centre of the procedurally generated land. Although we may feel moderately safe there, the area is not very rich in natural resources. We need resources to produce an ever better arsenal and stronger armour, to build various structures like fortresses or posts, and to produce food for our character.
Therefore, over time, we start to move farther and farther from the center; while dense forests, gloomy marshes or even snowy mountain peaks we walk on foot, once we reach the seashore, we have no choice but to build ourselves a boat and go in search of unknown lands. The increasingly courageous exploration involves the need to face increasing threats. Fights with aggressive animals and mythical beasts are dynamic, and during these battles we have to show dexterity and reflexes in order to block enemy blows in time or perform evasions and to launch counterattacks in a flash. We eliminate enemies by making use of cold weapons (such as swords and axes) and ranged weapons (like various bows).
System: Windows 7 or better
Processor: Dual Core 2.6 GHz
Graphics: GeForce GTX 560 or better
Memory: 4 GB RAM
Disk space: 1 GB