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The action of the game takes place after the events from the movie Star Wars: Episode VI - Return of the Jedi. The Rebel Alliance won the Battle of Endor, during which the Second Death Star was destroyed. Galactic Empire is in retreat, but has not yet been fully defeated.
Star Wars: Squadrons tells the story from the perspective of two pilots - a Vanguards squadron under the flag of the New Republic and a member of the imperial Titan Squadron. The campaign allows us to take the lead in guiding these heroes and thus get to know both sides of the conflict.
Star Wars: Squadrons focuses on the clashes of the squadrons, representing the forces of the Galactic Empire and the New Republic. We observe the events only from the cockpit of the spacecrafts, and the game was enriched with elements of simulation.
Each spacecraft shall be equipped with main weapons, defence equipment and two types of special equipment (e.g. rockets or repair droids). Some, though not all, units also have energy shields. Among the machines available are fighters, bombers, support and intercept ships. The control scheme is practically the same for all models, which is to make it easier to change between them.
The power management system plays a key role. We decide for ourselves how to divide the energy between motors, laser guns and shields. Setting one of these categories to maximum limits the performance of the others, but provides access to additional functionality. For example, the maximum power supply of the engine allows you to take advantage of short term high acceleration.
The shields regenerate automatically, and in the case of hull damage it is necessary to use support units or return to the flag ship. Repair droids are only able to partially remove damage to our machine.
Processor: Intel Core i5-6600K 3.5 GHzz
Graphics: GB GeForce GTX 660 / Radeon HD 7850
Memory: 8 GB RAM
Disk space: 40GB